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Stop Motion Animation |
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Animation tips & tricks<< Lighting | Tutorials | Audio >> Making LEGO items (and especially minifigs) move in a credible way is the true art of animation. Let me share my experience sofar... Walking minifigNote that a natural walk animation heavily depends on the frame rate used. This is my walking animation at 9 frames per second: ![]() Right leg ![]() Step + arms side ![]() Stand + right arm ![]() Left leg ![]() Step + arms side ![]() Stand + left arm
Running minifigThis is my running animation at 9 fps: ![]() Left leg + right arm ![]() Step + arms side ![]() Right leg + left arm ![]() Step + arms side
Speed of a motionThe speed at which items move in a Brickfilm is determined by their displacement between frames. This means that while animating acceleration, the displacement between frames should be increasing with every frame. (E.g. when striking with a sword or while knocking on a door.) Ballistic trajectoriesIf something gets thrown in a scene, according to the laws of physics the item being thrown should follow a parabolic trajectory. A trick to animate such a trajectory is this:
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